

Using cables buried beneath the ocean floor, the power from these turbines will plug into the New England grid onshore in Barnstable.

The $2.8 billion project, known as Vineyard Wind 1, will consist of 62 turbines spaced about a mile apart and each standing about 837 feet above the water's surface. “Offshore wind is a critical component of the president's priorities, and it's an important opportunity for growth in the United States.” This “is a significant milestone in our efforts to build a clean and more equitable energy future while addressing the climate emergency,” Secretary of the Interior Deb Haaland said during a press briefing Tuesday. Bureau of Ocean Energy Management (BOEM) completed a final environmental review of the project. This so-called “Record of Decision” comes two months after the U.S. Interior Department announced it had approved Vineyard Wind’s plan to build an 800-megawatt wind farm off the coast of Martha’s Vineyard. offshore wind revolution one step closer to reality. The country’s first large-scale offshore wind project has cleared its final significant regulatory hurdle, bringing the long-anticipated U.S.

You'll have to stick with verbal-only spells though but I'm sure you can work around that with Dual Wielder drawing/stowing/war caster/etc.The New Bedford Marine Commerce Terminal will serve as the onshore staging ground for Vineyard Wind's project.

Grab TWF and Dual Wielder if you really want and that'll bump up to 57 (3d8+3d8+30) which is perfectly fine, and you'll have at least 23 AC. You'll end up around 42.5 (3d8+2d8+20) which is about the average for martials' in-house damage in Tier 4. With Extra Attack, Booming Blade, and Bladesong, your damage will scale perfectly fine. I think the biggest question you have to ask yourself is: Is Stunning Strike worth fullcaster progression to you?Īssuming you wanted to be a 100% martial Bladesinger, there are plenty of spells you can grab that do nothing but add to your utility and martial prowess:Ĭantrips: Booming Blade, Green-Flame Bladeġst level: Absorb Elements, Expeditious Retreat, Feather Fall, Fog Cloud, Jump, ShieldĢnd: Blindness/Deafness, Blur, Enhance Ability, Enlarge/Reduce, Misty Step, Shadow Bladeģrd: Blink, Counterspell, Dispel Magic, Haste, SlowĪnd many, many more.
